![]() Malcolm Bauer |
![]() James Gee |
![]() Constance Steinkuehler |
![]() Dan Schwartz |
Play has always been central to human learning. In the digital era the potential for learning through games and for tapping the powers of engagement that well-designed games have often fostered has drawn ever more scholarly, practitioner, and business interest. This forum will consider the opportunities and challenges of gaming to learn in education’s digital future.
- Malcolm Bauer, Managing Senior Scientist, Educational Testing Service; Director of Assessment at GlassLab Games
- James Gee, Professor of Literacy Studies at Arizona State University
- Constance Steinkuehler, Co-Director, Games+Learning+Society; Associate Professor, Wisconsin Institute for Discovery University of Wisconsin-Madison
- Dan Schwartz, LIFE Faculty Leadership Team; Professor at Stanford University