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education's digital future

Education at scale: the rise of the rockstar teacher — Adrian Sannier

Date: 
Tuesday, October 9, 2012, 6:00 pm to 7:30 pm
Location: 
101 CERAS Learning Hall
Adrian Sannier

Since the 1960s, American education has anticipated the arrival of what Eric Ashby termed the Fourth Revolution — a dramatic change to higher education based on the transformative power of information technology. Despite its promise, the past half-century has seen very little in the way of sustained change, making the idea of an educational revolution continue to seem remote.

Recent developments in consumer media, mobile technology, and ubiquitous broadband continue to suggest dramatic change is imminent, but while most institutions envision digital futures as part of their five year plans, few institutions have plans for making next year significantly different from last year.

One promising vector for massive change can be seen in the rise of MOOCs and Flipped classrooms as platforms for "rockstar teachers" — teachers who embrace technology to dramatically increase the scale of their educational influence. From Salman Khan to Peter Norvig, there is a rising tide of educators who are reaching out beyond the boundaries of traditional classrooms, using technology to reach tens of thousands, even millions of students around the world.

Watch the video from Sannier's visit.

About Adrian Sannier

Adrian is the senior vice president for product at Pearson, an educational technology company leading a variety of educational technologies including My Labs New Design, Learning Studio, Equella, and most recently OpenClass. In February 2012, Sannier was named one of the “12 Tech Innovators Who Are Transforming Campuses” in The Chronicle of Higher Education. Prior to joining Pearson in 2010, Sannier was the CIO at Arizona State University, the nation's largest residential institution. He has been a professor for the past 12 years in the Division of Computing Studies at ASU, and as the Stanley Chair of Interdisciplinary Engineering at Iowa State University. Before joining the academia, Sannier led the PC game studio EAI Interactive, an independent developer of children’s games. EAI created bestselling titles for game publishers like Mattel, Hasbro, Crayola, Disney, and Pixar, as well educational content for leading publishers such as Elsevier, McGraw-Hill and Pearson.